Tues Dec 17th, Wed Dec 18th

How can we use probability and percent to create engaging board games?
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
  • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
  • Learning Goal G 2.1: I can use sample space to represent probability as a fraction, decimal, and a percent
Day Plan:
  1. Percent Review and Activity
    1. Fraction, Decimal, Percent Graphic Organizer
    2. Fraction, Decimal, Percent Review Answers
  2. Percent with Board Games
Resources:

Fri Dec 13th (C3) and Mon Dec 16th (C4)

How can we use probability and percent to create engaging board games?
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
  • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
  • Learning Goal G 2.1: I can use sample space to represent probability as a fraction, decimal, and a percent
Day Plan:
  • Probability Game:
    1. First Round: 
      1. Make a list of the numbers 2-12 
      2. Write your initials beside 5 of the numbers and have your partner do the same 
      3. Cross your initials off as either player rolls your number 
      4. The first one to have all their numbers rolled wins! 
    2. Second Round: 
      1. Choose new numbers
      2. Repeat the instructions but keep a tally of the number of times each number is rolled. 
    3. Third Round:
      1. Choose new numbers, keep a new tally
  • Discussion and Debrief
  • Board Game Time

Thurs Dec 12th (Ratio, Rate, Proportion Review)

Day Plan:
  1. Hand back Tests from Chapter 2 (Ratio, Rate, Proportion done in Island Project)
  2. Examples and Practice 2.2
    1. Today's Examples
    2. Other Examples
  3. Correct 2.2 Section of Quizzes
Resources:

Tue Dec 10th/ Wed Dec 11th (D1/D2)

How can we use probability and percent to create engaging board games?
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
  • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
  • Learning Goal G 2.1: I can use sample space to represent probability as a fraction, decimal, and a percent
Day Plan:
  1. Hand out folders for each Team. Teams should collect all their work in their folders and will hand them in at the end of the day. 
  2. Game Board Day. 
    1. We are still in the planning stages and I recommend Teams plan well and make as many decisions as possible before they start building. 
    2. Have Teams share with the class the plan for their board. 
    3. Teams are to fill in the "Project Management Log: Group Tasks" before they begin. 
    4. Teams are to remain seated together, or to move together to one of the small breakout spaces in the middle rooms. 
    5. Teams could work toward playing their game together at 2:40 to see how it plays. 
Resources:

Mon Dec 9th (D2)

How can we use probability and percent to create engaging board games?

Learning Goals:
Thinking:
    • Learning Goal A 2.1: I can show creative thinking
Personal and Social Competency:
    • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Percent:
    • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
Day Plan:
  1. Hand in Assignment 11.1 
  2. Go over Explore 4.1
  3. Assignment 4.1
  4. Board Game Peer Critique
  5. Board Game Task - Make List of Jobs to Do
Resources:

Fri Dec 6th (Ratio, Rate, Proportion/ Math Board Games)

Day Plan
  1. Ratio, Ratio, Proportion Assessment:
    • Discuss the Chapter 2 Review with your Table Group and make sure you have met the Chapter Learning Goals:
      • 2.1: I can make equivalent fractions
      • 2.2: I can determine unit price and use it to find the best buy
      • 2.3: I can find a proportion and solve for an unknown 
    • You may use your Chapter Review and a calculator for the quiz
    • Please put your hand up when you are done the quiz and I will collect it
  2. Math Board Games
    1. Brainstorm and make notes on your board game design page:
      1. explaining the game
      2. explaining your plan for using spinners and/or dice
      3. explaining your plan for using cards 
      4. explaining the kinds of squares we could land on (positive and negative)
    2. Feedback for other Teams
    3. Self Assessment 
    4. Plan for Tuesday
      1. Make a list of the jobs that will need to be done in creating your game board
      2. Everyone will be given roles on Tuesday

Thurs Dec 5th (Cohort 3)

How can we use probability and percent to create engaging board games?
  • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Lesson Plan:
  1. Go over Explore 4.1 page 122
  2. Board Game Planning Continued
Resources:

Wed Dec 4th (Cohort 4)

Day Plan:
  1. Go over Check Your Understanding 11.1 
  2. Do Chapter Review p. 70 - Choose 2 Questions from each section (2.1, 2.2, 2.3)
    1. On Friday December 6th we will assess what you know about Ratios, Rates, and Proportions

Mon Dec 2nd/ Tuesday Dec 3rd (Math Board Games)

How can we use probability and percent to create engaging board games?
  • Learning Goal E2.1: I can use sample space to represent probability as a fraction, decimal, and a percent
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Lesson Plan:
  1. Hand Back Chapter 2 Work (Cohort 4)
    1. This work was done during your Island Project. We will be doing some review on Wednesday and assessing your understanding on Friday. 
  2. Go over Explore 11.1 
    1. You will be preparing a Frayer Model as we go over the explore
  3. Assignment 11.1 
    1. Choose 5 Questions from CYU 11.1
  4. Game Planning
    1. Continue board game planning with your Team
    2. Prepare your sketch with rules and explanation so it is self explanatory and can be viewed next class
Resources: