Showing posts with label Percents. Show all posts
Showing posts with label Percents. Show all posts

Wed Feb 26th/ Thu Feb 27th

Wed Feb 26th/ Thu Feb 27th
  1. Review Assignment - Students can take some time to go over their Chapter Review assignments and ask questions of their peers or as a class. Their assignments options were:
    1. Text: Chapter Review pages 150-151. Do Qs 1-3, and 2 from each section 
    2. Workbook: Chapter Review pages 203-206 All
    3. Challenge Worksheet: Substitute Challenge Questions for Questions from the text book assignment
  2. Chapter 4 Test.
  3. Chapter 8 "Get Ready"
    1. Students can work on this quietly on their own once they are done the test

Thu Feb 20th/ Fri Feb 21nd


  1. Combining Percents Lesson (4.4)
  2. 4.4 Assignment - choose 1 of the following

Note - We will have a quiz Mon/Tue on 4.3 and 4.4, and will have a test on all of Chapter 4 on Wed/ Thu

Tue Feb 18th and Wed Feb 19th


Games and Resources for Extra Practice

Some students have been asking for Resources for Extra Practice. In my mind the most enjoyable way to improve your Math skills on your own is with some good games. I'd suggest looking for games that challenges your skill and that you enjoy playing.

This pinboard has resources found by myself and by students. There are lots of individual games pinned here, as well as sites with their own collections of games. Check it out!




  • Pinboard of Number topics - has games involving fractions, operations with integers (adding, subtrating, multiplying and dividing positive and negative numbers), and ratios and rates 

Mon Feb 3rd/ Tue Feb 4th

Are you ready for Semester Two?





  1. There's more to Math then Math - Competencies
  2. The Game Plan in general terms
  3. Percent Get Ready

Tue Dec 10th/ Wed Dec 11th (D1/D2)

How can we use probability and percent to create engaging board games?
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
  • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
  • Learning Goal G 2.1: I can use sample space to represent probability as a fraction, decimal, and a percent
Day Plan:
  1. Hand out folders for each Team. Teams should collect all their work in their folders and will hand them in at the end of the day. 
  2. Game Board Day. 
    1. We are still in the planning stages and I recommend Teams plan well and make as many decisions as possible before they start building. 
    2. Have Teams share with the class the plan for their board. 
    3. Teams are to fill in the "Project Management Log: Group Tasks" before they begin. 
    4. Teams are to remain seated together, or to move together to one of the small breakout spaces in the middle rooms. 
    5. Teams could work toward playing their game together at 2:40 to see how it plays. 
Resources:

Mon Dec 9th (D2)

How can we use probability and percent to create engaging board games?

Learning Goals:
Thinking:
    • Learning Goal A 2.1: I can show creative thinking
Personal and Social Competency:
    • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Percent:
    • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
Day Plan:
  1. Hand in Assignment 11.1 
  2. Go over Explore 4.1
  3. Assignment 4.1
  4. Board Game Peer Critique
  5. Board Game Task - Make List of Jobs to Do
Resources:

Fri Dec 6th (Ratio, Rate, Proportion/ Math Board Games)

Day Plan
  1. Ratio, Ratio, Proportion Assessment:
    • Discuss the Chapter 2 Review with your Table Group and make sure you have met the Chapter Learning Goals:
      • 2.1: I can make equivalent fractions
      • 2.2: I can determine unit price and use it to find the best buy
      • 2.3: I can find a proportion and solve for an unknown 
    • You may use your Chapter Review and a calculator for the quiz
    • Please put your hand up when you are done the quiz and I will collect it
  2. Math Board Games
    1. Brainstorm and make notes on your board game design page:
      1. explaining the game
      2. explaining your plan for using spinners and/or dice
      3. explaining your plan for using cards 
      4. explaining the kinds of squares we could land on (positive and negative)
    2. Feedback for other Teams
    3. Self Assessment 
    4. Plan for Tuesday
      1. Make a list of the jobs that will need to be done in creating your game board
      2. Everyone will be given roles on Tuesday

Thurs Dec 5th (Cohort 3)

How can we use probability and percent to create engaging board games?
  • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Lesson Plan:
  1. Go over Explore 4.1 page 122
  2. Board Game Planning Continued
Resources:

Wed Dec 4th (Cohort 4)

Day Plan:
  1. Go over Check Your Understanding 11.1 
  2. Do Chapter Review p. 70 - Choose 2 Questions from each section (2.1, 2.2, 2.3)
    1. On Friday December 6th we will assess what you know about Ratios, Rates, and Proportions

Thu Nov 28th (Math Board Games)

How can we use probability and percent to create engaging board games?
  • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Lesson Plan:
  1. Review the roles in your Team:
    1. Leader
    2. Materials Manager and Reporter
    3. Recorder
  2. Board Game Planning Continued:
    1. On Your Own on a whiteboard answer the following questions:
      1. What are the events in your game that involve probability and how will they be involved in game play?
      2. How will you involve cards in game play? 
      3. How will you involve Math questions in game play?
      4. How could you set up the board to creatively incorporate all these ideas. 
    2. As a group share your thoughts from the questions above and write down everyone's ideas. Once you've written down everyone's ideas see if you can come to consensus on any of them or create even better ideas together by combining what members have already said (we will continue working on these next day) 
      1. your recorder will make notes and/ or draw a sketch on the big paper (there are 11" by 17" sheets under the blue organizer on the tall table if you need more)
      2. your materials manager will keep the big paper and get ready to share ideas with the class next day
      3. your leader will make sure everyone contributes to the discussion and help keep the team on task
  3. Explore 4.1 page 122
    1. Hand out Hundred Grids
    2. Read the intro as a class
    3. Do 1-4 in your group
      1. Your recorder will makes notes 
      2. Your reporter will get ready to share with the class
      3. Your leader will again make sure everyone contributes and help keep the team on task
    4. Get ready to share with the class
      1. 2 volunteers will be chosen at random for each question
        1. 1 and 4 can be discussed together
      2. First volunteer will share their ideas
      3. Second volunteer will comment on the first teams ideas and share their own
      4. First volunteer will then comment on the second teams ideas
Resources:

Tue Nov 26th/ Wed Nov 27th (Math Board Games)

How can we use probability and percent to create engaging board games?
Learning Goal E 2.1: I can use sample space to represent probability as a fraction, decimal, and a percent
Learning Goal A 2.1: I can show creative thinking
Learning Goal A 3.1: I can work cooperatively and collaboratively with a team


Lesson Plan:
  1. Assign roles in your Team:
    1. Leader
    2. Materials Manager and Reporter
    3. Recorder
  2. Ask/ Imagine/ Plan Activity:
    1. On Your Own on a whiteboard
      1. Do the Ask and Imaging Steps shown below
    2. As a group share your thoughts from the ask and image steps and begin the plan/ create steps together (we will continue working on these next day) 
      1. your recorder will make notes and/ or draw a sketch on the big paper
      2. your materials manager will keep the big paper and get ready to share ideas with the class next day
      3. your leader will make sure everyone contributes to the discussion and help keep the team on task
  3. Explore 11.1 page 410
    1. Read the intro as a class
    2. Clarify on #1 - when we are talking about possible outcomes we want to know exactly how the test will end up - number of questions and type of questions
    3. Do 1-5 in your group
      1. Your recorder will makes notes 
      2. Your reporter will get ready to share with the class
      3. Your leader will again make sure everyone contributes and help keep the team on task
    4. Get ready to share with the class
      1. 2 volunteers will be chosen at random for each question
        1. 1 and 4 can be discussed together
      2. First volunteer will share their ideas
      3. Second volunteer will comment on the first teams ideas and share their own
      4. First volunteer will then comment on the second teams ideas
    5. While teams are sharing everyone can be using what is being said to complete a Frayer Model for Probability
Resources:

Fri Nov 22nd / Mon Nov 23rd (Math Board Games)

How can we use probability and percent to create engaging board games?

Used with permission: http://www.pinterest.com/pin/278941770640045485/
Lesson Plan:
  1. Play some board games
  2. Introduce Math Board Games Project
  3. Look critically at board games and ask questions 
Resources: