Mon Dec 9th (D2)

How can we use probability and percent to create engaging board games?

Learning Goals:
Thinking:
    • Learning Goal A 2.1: I can show creative thinking
Personal and Social Competency:
    • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Percent:
    • Learning Goal C 3.1: I can show percents that are: between 0% and 1%, greater than 100%, and percents that involve fractions
Day Plan:
  1. Hand in Assignment 11.1 
  2. Go over Explore 4.1
  3. Assignment 4.1
  4. Board Game Peer Critique
  5. Board Game Task - Make List of Jobs to Do
Resources:

No comments:

Post a Comment