Mon Dec 2nd/ Tuesday Dec 3rd (Math Board Games)

How can we use probability and percent to create engaging board games?
  • Learning Goal E2.1: I can use sample space to represent probability as a fraction, decimal, and a percent
  • Learning Goal A 2.1: I can show creative thinking
  • Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Lesson Plan:
  1. Hand Back Chapter 2 Work (Cohort 4)
    1. This work was done during your Island Project. We will be doing some review on Wednesday and assessing your understanding on Friday. 
  2. Go over Explore 11.1 
    1. You will be preparing a Frayer Model as we go over the explore
  3. Assignment 11.1 
    1. Choose 5 Questions from CYU 11.1
  4. Game Planning
    1. Continue board game planning with your Team
    2. Prepare your sketch with rules and explanation so it is self explanatory and can be viewed next class
Resources:

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