Mon Dec 2nd/ Tuesday Dec 3rd (Math Board Games)
How can we use probability and percent to create engaging board games?
- Learning Goal E2.1: I can use sample space to represent probability as a fraction, decimal, and a percent
- Learning Goal A 2.1: I can show creative thinking
- Learning Goal A 3.1: I can work cooperatively and collaboratively with a team
Lesson Plan:
- Hand Back Chapter 2 Work (Cohort 4)
- This work was done during your Island Project. We will be doing some review on Wednesday and assessing your understanding on Friday.
- Go over Explore 11.1
- You will be preparing a Frayer Model as we go over the explore
- Assignment 11.1
- Choose 5 Questions from CYU 11.1
- Game Planning
- Continue board game planning with your Team
- Prepare your sketch with rules and explanation so it is self explanatory and can be viewed next class
Resources:
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